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7 definitions starting with "E"

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A stat that measures how good a chance was, based on where the shot came from, the angle, how it was created, and defensive pressure. An xG of 0.5 means that type of chance goes in 50% of the time on average. It helps spot whether a team or player is getting lucky or unlucky with their finishing. Traditionalists hate it, but clubs use it for scouting and tactics, and it's all over match broadcasts now.
Liverpool's 2019-20 title-winning season saw them consistently overperform their xG, with players like Mohamed Salah converting chances at rates significantly above expectation, demonstrating exceptional finishing quality.
Robbie Jan 27, 2026
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A stat that values how much a player increases their team's chance of scoring through their actions. Unlike xG, which only looks at shots, xT gives every zone on the pitch a threat value. Move the ball from a low-value zone to a high-value zone - through passes, carries, or dribbles - and you generate xT. Useful for rating midfielders and ball-playing defenders who progress play without necessarily shooting or assisting.
Bernardo Silva regularly ranks among the Premier League's top players for xT despite modest goal contributions - his ability to receive in tight spaces and drive the ball into the final third generates significant threat even without the end product showing in traditional stats.
Robbie Jan 18, 2026
0 0